What I am planning to do is make more than 3 sides. I want to place 6 to 12 groups on the map randomly. these groups must fight against each other. The tricky part is the side of all the groups are RACS. They can make alliances with each other. The AI must not attack alliance soldiers from the other groups...
Is this possible???
is there a way to locally set an enemy...
lets say I have 6 arrays with groups of soldiers.
the soldiers must attack the other soldiers in the other indexes of the array if there is no alliance with the targeted index.