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Author Topic: Group leader bugs and hosted MP?  (Read 1366 times)

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Offline laggy

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Group leader bugs and hosted MP?
« on: 11 Sep 2008, 19:03:40 »
Hi all,

From my experience there is a weird bug in ArmA, that has existed since OFP.

If you host a game and also play the group leader I have come to the following conclusion: Radio triggers do not work properly if you actvate them as group leader and hosting player server. If the group leader is a client it works fine.

Even back in OFP FinMod, I remember that the group leader could not use the axe weapon, but as soon as you were not leader, the axe worked fine. In that case I can't remember if the hosting server created a problem, but something fishy is definetly going on with the group leader stuff.

Does anyone have any input in this matter?
If not... Don't even all of you scripting gurus have a clue? Is this maybe a question for BIS?

Laggy
« Last Edit: 12 Sep 2008, 23:19:28 by laggy »
And I looked and beheld a pale horse and his name that sat on him was Death and Hell followed with him.

Offline laggy

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Re: Group leader bugs and hosted MP?
« Reply #1 on: 25 Sep 2008, 20:40:58 »
Hi all,

Does no one share my experience? Is it me?  :dunno:

Laggy
And I looked and beheld a pale horse and his name that sat on him was Death and Hell followed with him.