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Author Topic: CTI_SectorLink Help  (Read 9059 times)

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Offline USM-CPT.Dyson

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CTI_SectorLink Help
« on: 28 Jun 2008, 16:15:52 »
Okay I've started work on a CTI. My plan is to implement many realistic scripts. Having an issue with 2 right now. The 1st is Mando Hitching, seems like BASf is causing an issue or possibly I killed it somehow. The 2nd is OFPEC ILS. When I downloaded the example I copied the entire file over, added the correct lines to the description.ext, and then added the init line to the unit. But, when I go into the mission, and select start ILS, it says resource missions ofpec_AirportSelector. Anyone???
CTI SectorLink
Version: Beta 7
http://hosted.filefront.com/Spyder001/

Offline USM-CPT.Dyson

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Re: CTI_SectorLink Help
« Reply #1 on: 28 Jun 2008, 19:01:18 »
If this helps, http://files.filefront.com/CTI+SectorLink+Beta4zip

If someone doesn't mind taking a look that would be great.
CTI SectorLink
Version: Beta 7
http://hosted.filefront.com/Spyder001/

Offline loki72

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Re: CTI_SectorLink Help
« Reply #2 on: 28 Jun 2008, 20:50:20 »
greetings,

plz edit you first post, instead of double posting... :)

the mando hitching in warfare was discussed and solved in this thread:
http://www.ofpec.com/forum/index.php?topic=31620.0  pages 2-3

dig a little more.. i know the ofpec IL was also addressed for warfare... but i don't remember which thread at the moment.

help it helps

« Last Edit: 28 Jun 2008, 20:52:33 by loki72 »

Offline USM-CPT.Dyson

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Re: CTI_SectorLink Help
« Reply #3 on: 29 Jun 2008, 20:46:44 »
Hmm, well looks like I had an issue with the Hitch that I solved without knowing at at some point. During the process I disabled it for testing purposes, and exported it to the MP Missions. Thus, when I tested in MP it didn't work  :clap:

Next, with OFPEC ILS, I merged the example mission into my mission, which as I figured made it work. The downside, now Mando missiles is having issues. Upon firing any missles/flares/bombs, the missile/flares/bombs count is displayed for ~.2 seconds. As well using the action "Show Ordnance" I get the same result.

I'll assume something in the Description.ext is screwed up.

So, ILS and Hitch are working, I just need to find the error with the "Show Ordnance".

Thanks
CTI SectorLink
Version: Beta 7
http://hosted.filefront.com/Spyder001/

Offline Mandoble

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Re: CTI_SectorLink Help
« Reply #4 on: 01 Jul 2008, 07:52:08 »
Your mission link sends me to nowhere in filefront.

Offline USM-CPT.Dyson

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Re: CTI_SectorLink Help
« Reply #5 on: 01 Jul 2008, 19:59:13 »
http://hosted.filefront.com/Spyder001/

This will be update with other versions when I add fixes
CTI SectorLink
Version: Beta 7
http://hosted.filefront.com/Spyder001/

Offline Mandoble

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Re: CTI_SectorLink Help
« Reply #6 on: 01 Jul 2008, 21:27:19 »
OFPEC_ILS.sqf modified to make it compatible with MMA 2.3, now everything seems to work for me. Modified script attached below.

Offline USM-CPT.Dyson

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Re: CTI_SectorLink Help
« Reply #7 on: 02 Jul 2008, 00:29:06 »
Thanks so much mando. If you don't mind telling me, what was wrong with it? I'm slowly wanting to learn how to script.
CTI SectorLink
Version: Beta 7
http://hosted.filefront.com/Spyder001/

Offline Mandoble

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Re: CTI_SectorLink Help
« Reply #8 on: 02 Jul 2008, 00:38:41 »
There was an old version of MandoWorldToScreen in ofpec_ils.sqf, Mando Missile uses a new one but their names are the same, so MandoWorldToScreen in your ofpec ILS was renamed. Also Mando Missile HUD uses cutRsc and OFPEC ILS did use the same (and you can only have a cut or title resource visible at a time, one of each type), now your OFPEC ILS uses titleRsc so you may have at the same time both HUDs working together.

Offline USM-CPT.Dyson

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Re: CTI_SectorLink Help
« Reply #9 on: 03 Jul 2008, 15:47:11 »
Thanks Mando! Works great, that will finish up all the errors in my mission. Now, when I was using a stinger against a cobra, the pilot deployed flares. The missile exploded multiple times on his side. What setting would cause this? Also, would this setting be in the setupai.sqf (edited by me to only replace missiles, so i changed the name to replace_missiles.sqf)?
CTI SectorLink
Version: Beta 7
http://hosted.filefront.com/Spyder001/

Offline USM-CPT.Dyson

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Re: CTI_SectorLink Help
« Reply #10 on: 03 Jul 2008, 16:22:09 »
Update to beta 6, change log on filefront download.

http://hosted.filefront.com/Spyder001/
CTI SectorLink
Version: Beta 7
http://hosted.filefront.com/Spyder001/

Offline Mandoble

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Re: CTI_SectorLink Help
« Reply #11 on: 03 Jul 2008, 16:52:11 »
The missile exploded multiple times on his side.

What do you mean?

Offline USM-CPT.Dyson

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Re: CTI_SectorLink Help
« Reply #12 on: 03 Jul 2008, 19:49:31 »
The missile seems to pass him, then explode, causing no damage. I believe this would fall under the same category that ArmA Interactive did on the release of 1.12 Beta Patch. I think the fix was to increase damage, but I am not 100% sure.
CTI SectorLink
Version: Beta 7
http://hosted.filefront.com/Spyder001/

Offline Mandoble

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Re: CTI_SectorLink Help
« Reply #13 on: 03 Jul 2008, 22:55:08 »
aha, I thought you where having multiple detonations from a single missile. Yes, Stingers and Strellas are tuned down a lot in everything, damage, maneouverability and acquisition arcs.
If you want to modify the replacement parameters for these missiles you should modify mando_replacemissile.sqf.

Offline Mandoble

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Re: CTI_SectorLink Help
« Reply #14 on: 04 Jul 2008, 22:51:29 »
Which setup for the Kamov? Targets available (vehicles, air, REMOTE) ? Kind of weapons (unguided like TOW for AG)?