Home   Help Search Login Register  

Author Topic: SPON_viewVector v1.0.0 (READY)  (Read 8501 times)

0 Members and 1 Guest are viewing this topic.

Offline Worldeater

  • Former Staff
  • ****
  • Suum cuique
Re: SPON_viewVector v1.0.0 (READY)
« Reply #15 on: 20 Apr 2009, 06:46:36 »
Oh, spare me!
I did! ;)

Whatever sqf-code you suggested?
The one you posted.
try { return true; } finally { return false; }

Offline Denisko-Redisko

  • Members
  • *
Re: SPON_viewVector v1.0.0 (READY)
« Reply #16 on: 20 Apr 2009, 09:16:59 »
Ok, i'm confused. :dunno: Now I get it.
sorry for my english

Offline Denisko-Redisko

  • Members
  • *
Re: SPON_viewVector v1.0.0 (READY)
« Reply #17 on: 28 May 2009, 13:01:45 »
Now seen the old OFP topics. cameraOn - how could I forget about it! Total all the code:
Code: [Select]
vectorDir cameraOnThe truth is I haven't watched it in action.
PS.
And yes. This is an undocumented command, for the first time I heard about it from this forum a few years ago.
Some links (looking "cameraOn"):
http://www.ofpec.com/forum/index.php?topic=26788.msg183504#msg183504
http://www.ofpec.com/forum/index.php?topic=22333.msg149287#msg149287
http://www.ofpec.com/forum/index.php?topic=22956.msg167333#msg167333
http://www.ofpec.com/forum/index.php?topic=3059.msg36749#msg36749

PPS.
Hmm, sorry. cameraOn == player. So this is not what is required  :confused:


« Last Edit: 28 May 2009, 13:35:43 by Denisko-Redisko »
sorry for my english