Ah it makes sense now.
You must be using a very old version of Norrin's revive script. He's got great stuff but you need to keep up-to-date.
Norrin's fixed a bug a long time ago that also is effecting all scripts running server side.
As you know init.sqf is run on both the server and the client.
Therefore in your script the following line is run.
waitUntil {player == player};
On the client side this is fine. But on a true dedicated server side there is no player so this will never be true. Any code below this line will not be run on the server and the Mando Hitch appears to require running on both the server not just the client.
Again Norrin and I talked about this last year and he fixed this already. Go get the latest version of Norrin's revive.
Revive AI-disabled version x_1.49jIn the mean time if you want your Mando Hitch to work immediately move the appropriate init lines any where before this offending line shown above.
Mandoble,
Very much looking forward to the actions to activate/deactivate the hitching hud. Bravo!!
I hope this feature also finds its way into your other HUDs where it makes sense!!