---->>>>titles[] = {WF_Splash,CampCaptureProgress,TownCaptureProgress,EndOfGameStats,UseObject};
In your titles section only WF_Splash is defined, CampCaptureProgress and the rest seem to be missing there.
You may remove the titles[] array or, if not removed, include the hitch.h below that titles line and add to that line mando_hitch_hud. But the main problem I see there is that some mission title classes are missing.
class RscTitles
{
titles[] = {WF_Splash,CampCaptureProgress,TownCaptureProgress,EndOfGameStats,UseObject,mando_hitch_hud};
#include "mando_hitch\mando_hitch_titles.h"
//--- Karel 03/03/2008
class WF_Splash
{
idd = -1;
movingEnable = true;
duration = 10;
fadein = 0;
name = "Warfare Splash";
class controls
{
class BackgroundWindow:GuiText
{
colorBackground[] = {0,0,0,1};
text = "";
x = -1;
y = 0;
w = 3;
h = 1;
};
class InfoBackground:GuiImage
{
idc = -1;
x=-1.0;
y=+0.375;
w=+3.0;
h=+0.24;
text = "\ca\ui\data\marker_brush_horizontal_ca.paa";
colorText[] = {1,1,1,0.1};
colorBackground[]={0,0,0,0};
};
class warfarelogo: GUIImageAspectRatio
{
x = 0.1;
y = 0.2;
w = 0.8;
h = 0.5;
text = "Images\warfare_logo_matt.paa";
colorText[] = {1,1,1,1};
};
class cti: GUIText
{
style = GUICENTER;
x = 0.-5;
y = 0.45;
w = 1.0;
h = 0.2;
sizeEx = 0.06;
text = "$STRWFSPLASH";
colorText[] = {1,1,1,1};
};
class copyright: GUIText
{
style = GUICENTER;
x = 0.0;
y = 0.95;
w = 1.0;
h = 0.02;
sizeEx = 0.025;
text = "$STRWFCOPYRIGHT";
colorText[] = {1,1,1,0.5};
};
};
};
};