Tried searching and found nothing that helped my problem.
I'm trying to make a mission with paratroopers in which the player starts in a DC3 on the runway and the plane flys to the DZ and drops.
The problem I have is when the plane hits the trigger it seems to wipe all waypoints after that and returns to the airport lands and the pilot gets out. I have not given the plane any waypoints to do this
Here is the rundown on what I'm using for the plane DC3 Name: qw RACS Officer with higher rank than plane so that he will be group lead and the plane will be considered enemy to OPFOR probability of showing up 0%
I'm using the para.sqs script which works well except for the plane pilot having a mind of it's own.
I'm gonna list what I've tried to get it to work but basically the problem is like I said once the DC3 hits the 3rd waypoint he heads for the airport and lands and ignores all of the waypoints after that.
-Tried setting up many waypoints close together
-Tried removing the officer
-Tried moving the waypoints around
-Left the planes default height at which it will fly alone
-Tried removing all the triggers
-Double checked the waypoints to make sure they were all set to MOVE
-Tried placing game logics and setting the waypoint on them to try to force the plane to fly to that spot but because it's wiping the rest of it's waypoints that doesn't work
If anyone can help I'd appreciate it I'm gonna include a image of the DZ
The blue line is where the plane is supposed to go the red circle and line is where the plane breaks off and heads home even though he has no land order.