Hi André,
cool ,,, to keep ofp alive i will tell you this=
this allowfleeing 0; this setdammage -1;
place this in the AI enemys init. Not just the leader of the group!!!
note this damage only effects the enemy solders aim in firing of his weapon. Works great with the addon JAM3 too!.
Depending on the distance of the enemy it is fun to set their skill to ¾ or more,,,, makes for a lot of bullets flying around without friendly losses.
also waypoints of[ hold] will keep AI in that area, [ as Mr. peanut said ]
and a waypoint of [guard] with a radius is helpful too, but put AI on guard deep behind the front line. Then they will advance to help when they hear action on the front of the compound or base.
Have a play with that and have fun!
Cheers Schuler