Does that makes sense?
Yes, that makes sense!! I think this is the solution.
Expressed in other words: If I save this variable of "TotalMenNumber" before certain skirmish, this will then be the measure to tell afterwards, if there were losses or not? Regardless if there were losses in advance (other fight) or not?
Can you help me to save this global variable? And how to check, if the number of men in my group matches "TotalMenNumber"? I have no idea how to make this...
No, what second fight are you talking about, which criteria is available to discriminate between fight number n and fight number m? Area on the map? Time?
Hi Mandoble
With "second fight" I meant that the situation is not at the beginning of the mission and it is likely that there were losses in advance.
I'm sorry for being unclear. I will try to explain it with the content of my mission:
At the beginning of the mission my group (total 8 members) has to clear a village. Lets say, that there I loose 2 of my men. So my group will consist of 6 persons. Now HQ gives me the next objective, to attack a camp of a enemy special unit. We attack, but as if by a miracle,
no one of my group dies. Now I want to report the status of the group to HQ. Therefore I made scripts for two possibilities
1) If no one died -> "HQ, we had no losses clearing the camp!!!"
2) If someone died -> "HQ... We had losses clearing the camp..."
Now it is important to know
how I wrote these scripts. In my helplessness I made it this way, when I was building up the mission some weeks ago:
1) group = 8 units -> "HQ, no losses!" ---> 8, because at the beginning of the mission there were 8 men in the group.
2) number of units in group is smaller than 8 -> "HQ... Losses..."
Then I repared that for this script I never can take the number of units that are in the group at the beginning of the mission, because I don't know, how many of them will die before this fight.
Without this global variable, Paritybit talked about, there would be activated the report 2) "We had losses", even if the group had no losses clearing the camp.
Because of this I think that this variable should be the answer, because it "saves" the number of units in group before clearing the camp, if I understood it right.