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Author Topic: BWMOD need help!  (Read 973 times)

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BWMOD need help!
« on: 03 Feb 2008, 17:29:41 »
Hi, I have just joined an I need a bit of help on my Flashpoint Bundeswehr mod.  First of al,  What is a script and how do I access it and how do I change it? The Bundeswehr Mod works perfectly fine and I have all the Weapons and Vehicles, but the Tiger UHT Helicopter I have a problem with. You are supposed to be able to change the Weapon loadout on it by changing the script. Can you tell me how to do this? Thanks, Gunship Von England  ;)

Offline Raptorsaurus

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Re: BWMOD need help!
« Reply #1 on: 20 Feb 2008, 21:15:43 »
Gunship,
Firstly, welcome to the OFPEC comunity!

Where can one find the BWMOD. I did a search and cannot find it. I was thinking that if I looked at it I might be able to help you out. Is their a readme file with the Mod that gives instructions on how to do it? Provide a link to the mod or at least upload the readme instuctions for the MOD (if it exists).

OK, I found it. It is realy quite simple to do. You can do it using a script or the inti field of the Tiger when you place it in the editor.

The easiest way is to put this line in the init field of the tiger chopper:
[this,"PARS3","SNEB70AT"] exec "\BWMOD_Tiger\scr\loadout.sqs"

This will load out the tiger with the PARS3 and the SNEB70AT. Other weapon types are listed in the readme.

If you want to do it from a script then it is the same but you must put the name of the tiger in place of <this>:

[NameOfTiger,"PARS3","SNEB70AT"] exec "\BWMOD_Tiger\scr\loadout.sqs"

The name of the tiger is whatever name you give to the unit when you place it on the map.

I hope this helps you.
« Last Edit: 20 Feb 2008, 21:39:50 by Raptorsaurus »