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Author Topic: Half music  (Read 1756 times)

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O Neil

  • Guest
Half music
« on: 22 Oct 2002, 08:58:52 »
Hey.

This is probably a stupid question so soz.
I noticed that on the campaigns, on a couple of missions, the music to a track comes on but halfway through it.

How do you do this? Or do you need to edit it yourself?

Thxs and soz           :-[ :-[ :-[

Skaven

  • Guest
Re:Half music
« Reply #1 on: 22 Oct 2002, 14:58:37 »
Well an easy way to do that, is using a trigger to activate the music, for example when a west unit activates the trigger, and to cut off the mucis by half, do exactely the oposed, a trigger with the effects set to no music, which can be activated by anything you want, from a west soldier, east soldier, contdown or whatever  ;D  ;)

Gameer_77

  • Guest
Re:Half music
« Reply #2 on: 22 Oct 2002, 15:10:25 »
Actually, it goes like this:

playmusic ["musicname",#]        #= Time in secs into the song

So if i wanted "rtrack2" to be 60 secs in:

playmusic ["rtrack2",60]

Geddit  :-*

 8)PEACE

O Neil

  • Guest
Re:Half music
« Reply #3 on: 23 Oct 2002, 06:49:14 »
Does that apply to the music already in-game?

I.E, I Am gonna fly etc.

Thxs

Gameer_77

  • Guest
Re:Half music
« Reply #4 on: 23 Oct 2002, 10:16:45 »
Well, try it...  :o

 8)PEACE

O Neil

  • Guest
Re:Half music
« Reply #5 on: 24 Oct 2002, 07:46:39 »
......well, I have


                          playmusic ["walk",20]


But nothing happens, absolutly nothing.

Soz            :P

Gameer_77

  • Guest
Re:Half music
« Reply #6 on: 24 Oct 2002, 10:13:52 »
I do believe that is not a song  :o

Here, try this:

playmusic ["Track2",30]

All the OFP music goes track1, track2, track3....

 8)PEACE

FAM9

  • Guest
Re:Half music
« Reply #7 on: 24 Oct 2002, 20:06:10 »
Hey, I'm very new at this and I want to add my own music to a CTF game I've created.  I've converted to ogg and have it in the mission file under sounds....Now what.  Sorry to be a pain.

PsyWarrior

  • Guest
Re:Half music
« Reply #8 on: 24 Oct 2002, 20:44:41 »
Fam9

      Go pick up a sound editing Tutorial from the Editors Depot.

Problem solved  :)

==============
PsyWarrior
------------------
Boom!
==============

P.S. Look under
http://www.ofpec.com/editors/browse.php?browsewhat=0&category=0_8&numreturn=25&displayformat=0&ofpv=1

O Neil

  • Guest
Re:Half music
« Reply #9 on: 25 Oct 2002, 09:25:23 »
Oh shit soz, never thought of that.
Everyone know that O Neil officially sucks shit.

Thxs

O Neil

  • Guest
Re:Half music
« Reply #10 on: 27 Oct 2002, 02:52:23 »
Next queastion then, how do you get it to sound loud then go quiet, play it quietly etc.

Thxs           ;)

Gameer_77

  • Guest
Re:Half music
« Reply #11 on: 27 Oct 2002, 11:59:14 »
Fademusic:

0 Fademusic 1

Fades the music to volume of 1 in 0 seconds

3 fademusic 0.5

Fades the music to a volume of 0.5 in 3 seconds.

Geddit? :-*

 8)PEACE

O Neil

  • Guest
Re:Half music
« Reply #12 on: 28 Oct 2002, 07:28:58 »
OMFG thx soo much, that's real helpful!      :D :D :D