Home   Help Search Login Register  

Author Topic: Lights in humvee to flicker  (Read 1236 times)

0 Members and 1 Guest are viewing this topic.

Offline snoopy22

  • Members
  • *
Lights in humvee to flicker
« on: 26 Nov 2007, 23:48:34 »
 How do you get the headlights in a Humvee to flicker, when you have a game logic in it.  I checked the search tool which led me to a script, which I still dont understand what to do:

http://www.ofpec.com/forum/index.php?topic=25759.0

Sorry this is my second post in only 2 days :( I do know or am learning alot from the editor though!

Offline Spooner

  • Members
  • *
  • Mostly useless
    • Community Base Addons
Re: Lights in humvee to flicker
« Reply #1 on: 27 Nov 2007, 01:12:30 »
That script was for turning lamp-posts on and off. Not the same as vehicle lights. For a "logic" that you've put in the driver seat of "humvee":
Code: [Select]
while {true} do
{
    logic setBehaviour "safe"; // Lights won't stay on unless "safe" or "careless"
    humvee action ["LIGHTON", humvee];
    sleep 1;

    logic setBehavior "combat"; // Lights won't stay off if "safe" or "careless"
    humvee action ["LIGHTOFF", humvee];
    sleep 1;
};

Try searching for "LIGHTON" and "LIGHTOFF" (I know, searching never helps unless you know what exactly to search for) and there seem to be several discussions about lights, but not specifically about flickering.
[Arma 2] CBA: Community Base Addons
[Arma 1] SPON Core (including links to my other scripts)

Offline snoopy22

  • Members
  • *
Re: Lights in humvee to flicker
« Reply #2 on: 27 Nov 2007, 05:33:09 »
ok thanks a bunch spooner  :good:

Offline Denz

  • Former Staff
  • ****
Re: Lights in humvee to flicker
« Reply #3 on: 28 Nov 2007, 18:50:46 »
I'm not sure what kind of effect you are looking for but a long time ago for a cutscene I wanted the appearance of a truck signalling a supply drop.
This is how I accomplished it. Right back to basics here  :D
Code: [Select]
truck setbehaviour "careless"
~0.6
truck setbehaviour "stealth"
~0.6
truck setbehaviour "careless"
~0.6
truck setbehaviour "stealth"
~0.6
truck setbehaviour "careless"
~0.6
truck setbehaviour "stealth"
~0.6
exit
I'm not sure what the effect would be like with a smaller time delay. It did create a nice strobe effect though.
« Last Edit: 28 Nov 2007, 18:54:57 by Denz »
I've got 'em right where I want 'em - surrounded from the inside!
Jerry "Mad Dog" Shriver, SOG Recon One-Zero
24/09/41 - 24/04/69