I almost posted this in the "advanced" forum, because it is probably beyond my abilities.
The idea is that after a player plays a mission, something is unlocked so that it will replay differently the next time. Maybe add a weapon crate, or start the player with different weapons, etc.
My background includes some scripting for NSIS installers, so my initial thought was some kind of text manipulation of the mission files, but it doesn't appear that there are any ArmA commands to accomplish this (not that I would really expect that anyway).
My "fallback" option is to have an small exe that the player would run after at least trying the mission, that can check to see if the mission has been run (or at least saved) and if it has, then change the content.
Any ideas/workarounds for unlocking content with successive runs of a SP mission?
TIA.