I have a trigger that counts how many civilians are alive. If the count drops below 6, the objective is failed. It's tried and true, and works fine when I test it!
The problem is that in my mission, the empty (civilian) vehicles that are parked in the town seem to count as live civilians, so of course that screws up the count!
Is there anything I can do about that or do I have to simply take the vehicles into account in my trigger?