Thats a shame.
What I have is a cash system, that keeps money as a magazine (custom addon). Each worth different amounts.
I can get the check to constantly check if the money on the player changes, and then add it up into a variable. However now it comes to buy things, theres no easy option about it.
I thought an ammo crate would be best option as the player can put money into it, and then I can count it until full amount is reached.
So, this other 'manual' method would be difficult for amounts. There is multiple combinations of notes you can have. And the player won't have all them
To get 1000 for example.
100 x 10
100x 2 + 200 x 4
200 x 5
500 x 2
500 x 2 + 5 x 100
1000 x 1
Etc...
I would need to check individually each combination and see if it exists?
For big money, it will be difficult (and I mean big amounts of money : 100000000 for one money slot:P).
Would like to know if theres a better way. I don't know if its a good idea to continue my problem in this thread as its irrelevent from the original issue. Maybe I should start a new one?
Thanks for your help