Hi all!
I have a cutscene, that is suffering heavy from LOD bugs, and it has been suggested to me to use preloadCamera to prevent this. As far as I know, the syntax would be preloadCamera [X,Y,Z], but how do I find out what the X,Y,Z numbers for the position my camera is looking at are?
Help on this topic would be greatly appreciated because I have not found the proper solution by searching the forum.
Thanks,
Mathias