So wait - all I have to do is go to the wall's init field in the Mission Editor, and make the setDammage 0.99? Even if I have v1.46, if I make all the walls have 0.99 damage, and then attach it, and someone with Resistance checks it out, it'll be fine for them? schuler, when you tested out this resource, did you make the walls 0.99 and did it work?
I still also need the word if this or not is going to the Editors Depot...
Here's some things I'm gonna do for v1.1:
- 0.99 setDammage for walls (if schuler or whoever actually confirms the walls I used in the resource fallen down without a sound or anything).
- Changes/remove some bushes.
- Add some more bunkers (non-foliage ones generally).
Chris