Hi @all!
It's been some time.
Now I have a sniper on a radio tower ("radar") to overwatch part of an airfield. I want it to STAY THERE no matter what happens.
I've tried:
- commandstop this
- dostop this
- this disableAI "MOVE"
- this disableAI "TARGET"
- this disableAI "AUTOTARGET"
- this allowfleeing 0
...even all of them in combination plus in the init field and in a trigger activated by "true". But once Mr. Lemming Sniper has changed to behaviour "COMBAT" (automatically, by firing at him as an enemy or just by standing beside him as a friendly soldier and firing some rounds into the dust) he will:
- lay down (good)
- then stand up again (bad)
- start to run like hell (very bad)
- fall of the tower
- and finally die the death he deserves for such stupid behaviour
The sniper is a single unit w/o any group mate or leader. He is in SAFE behaviour mode. I'm using v1.08 of ArmA.
I've used the search function but could not find anything suitable for this problem (seems like such an obvious problem, hopefully I'm not the only having it). Looks like editing in ArmA is all about forcing that unwilling AI to do what you want just like in OFP...