LCD - I tried using Blanco's script. Very neat Idea! But it still is a little shaky..It would scan and move off of target(man) and then move back on to him. Sometimes shinning the light on me(i was same side as the light operator). However it wouldn't let me get the man out of the search-light and continue to patrol if no enemy was spotted( this could be due to my limited script and Comd Ref knowledge). This will be a Way Cool script and largely use if Blanco can get it smoothed out(directions, readme txt ect.), for ease of use for guys like me.
Tyger-I tried your Trigger idea and it too would not let me out even after Searchlight man did Not spot anything. However it did lead to something worth while.
Here is what I did:
Made 3
Waypoints with a
Cycle WYpt(for the patroling aspect). Added one more
Move WYpt after the cycle and put in activation line of this last WYpt
lmt1 moveingunner light1. Also put this code in the second WYpt activ line before cycle.
lmt1 = name of loon pat/light oper
Moveingunner = the proper operator for this equipment..(it was NOT moveindriver/ took me an hour to figure that one out).
light1= name of search light.
Trigger is now created to desire area that you want to Detect enemy approaching. so I have 220-x by 220-y and
Activation Blufor -
Once -
Detected by Opfur -
TYPE Switch. Now
link/Synchronize it up to the Cycle waypoint.(this trig setup makes him stay in light..he breifly goes out and then right back in 2sec tops of no light)
Now another
Trigger, and pressing
F2 on the keyboard, I linked it to
lmt1. This now sets new Activation paramaters such as whole group /group leader. I chose grp ldr. Set to
Repeatedly.
Down torwards bottom of trigger
On Activation line I use:
[ltm1, light1] exec "Paradrop.sqs" Yes a paradrop or as i like to call it now an EJECT From Vechicle. Also very important to put in
Time Out Box 60 min 60 max 60 mid --this equals 60 sec/1 min ( or desired time) so the Script doesnt fire right away. (this trig setup ejects him form the light if Emeny is not detected)
So now the loon partols. Gets in light for 1 min. Jumps out does rest of patrol and Gets back in and stays in if enemy is seen.
Thanks for the Help LCD and Tyger...got me thinking in different direction