Home
Intel Depot
Editors Depot
Missions Depot
Addons Depot
Forum
Home
Help
Search
Login
Register
OFPEC Forum
»
Editors Depot - Mission Editing and Scripting
»
OFP - Editing/Scripting General
(Moderators:
h-
,
savedbygrace
,
Gruntage
) »
They move, and get them self killed....
« previous
next »
Send this topic
Print
Pages: [
1
]
Go Down
Author
Topic: They move, and get them self killed.... (Read 946 times)
0 Members and 1 Guest are viewing this topic.
The_Bishop_Ghost
Members
OFP fanatic and mission maker to be...
They move, and get them self killed....
«
on:
04 Aug 2007, 14:39:08 »
Logged
Don't ask about my spelling. I know it sucks
JasonO
OFPEC Patron
Oh no...
Re: They move, and get them self killed....
«
Reply #1 on:
08 Aug 2007, 04:38:19 »
this allowfleeing 0
do that for each unit in it's init field.
Logged
TNL - The New Life RPG
Tyger
Former Staff
I was at OFPEC when it still had dirt floors...
Re: They move, and get them self killed....
«
Reply #2 on:
08 Aug 2007, 19:05:41 »
If that doesn't work then try chaning their behaviour to careless.
Also, as a last resort, you can doStop
unit
but getting them unstopped is a chore sometimes.
Logged
"People sleep soundly at night only because rough men stand ready to do violence on their behalf." - George Orwell
MSG Mike Everret - We Will Never Forget - '75-'08
Send this topic
Print
Pages: [
1
]
Go Up
« previous
next »
OFPEC Forum
»
Editors Depot - Mission Editing and Scripting
»
OFP - Editing/Scripting General
(Moderators:
h-
,
savedbygrace
,
Gruntage
) »
They move, and get them self killed....
Top of page