Hi all. Me and my brother recently started reading about mission editing seriously and we've been working on a multiplayer mission for three days now (!!!) but there's this thing that we still can't manage to get working and we need all the help we can get.
It's a bit farfetched so I'm going to explain the mission for you. This is what we have done so far:
The mission is a co-op-game named "They'll be coming around the mountain" and west (10 Real Players) has to protect a city from being captured by east (108 soldiers) by killing all of them. East start off far up in the mountain so west has plenty of time to find good spots for camping. Since they're strongly outnumbered the conditions are that west are able to respawn, but they must have at least one soldier alive in the city. If all soldiers are dead att the same time, east wins.
When east is very close to the city, a trigger goes off and starts playing a 30-second track of the song "She'll be coming around the mountain" just to make the killing a bit humurous.
The final touch is that when the music starts to play, we want to show the
number of soldiers approaching the city (since west is able to kill some soldiers before reaching the city, it's not gonna' be 108) and after 2 minutes, we want the song to start playing again, but this time reporting number of deaths for east and how many soldiers that are left. We want this to happen
every 2 minutes.
EXAMPLEGame starts, West manages to kill 8 soldiers before triggering the song.
The song is triggered, the text reads:
100 Ruskies are approaching the city
West kills 10 soldiers more and first report reads:
2 minute report
10 Kills
90 Left
West kills 3 soldiers more and next report reads:
4 minute report
3 Kills
87 Left
And so on...
Sorry for the long post, but I really want this thing to work! It would be fun! I'll publish the result if you guys help us, and could even put your name in the beginning of the mission. Whatever you guys want, just learn me the scripty scripty. Me love you long time!
Thanks in advance.