Im trying to get this to work but it seems not to, ill explain wht im doing.
I set 3 waypoints, the 1st one has no waiting time, the 2nd one has a waiting time (3min) and the 3d one has no waiting time.
I put "forces_arrived = true" in the condition field of the waypoint.
I make a trigger with "forces_arrived && bomb_not_dissarmed;" in its condition field, and i put the trigger on "switch".
I synchronize the trigger with the 2nd waypoint.
THEORETICALLY if i activate the trigget then the 2nd waypoint should be skipped.
PRACTICALLY nothing changes, the 2nd waypoint doesnt get skipped.