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Author Topic: Group in UH60  (Read 4633 times)

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Offline h-

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Re: Group in UH60
« Reply #15 on: 09 Jun 2007, 23:54:34 »
Quote
Maybe the hint processed first?
That might be possible..

Quote
I am happy to know some other dumb love there was wrong when calling me wrong when I was right. Right?
Quaranteed satisfaction  :D

I was just a bit bafled about what you said because I just saw it working..
I already started to think whether the command was fixed in the fixed 1.07 beta version or something..  :P
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Offline LCD

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Re: Group in UH60
« Reply #16 on: 10 Jun 2007, 01:42:55 »
Ok, the small script line worked. The Helo jumped up and landed about 50m away after I ordered my guys to get in but I'll accept that. Much as it pains me.

I'm just glad they are almost doing as they're told now. Cheers fellas.

I'll lave this open in case someone figures out a way to stop the chopper taking off and landing again after the getin order.

u cud remove da chopers fuel... nd add it after deyre in

LCD OUT
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Offline The-Architect

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Re: Group in UH60
« Reply #17 on: 11 Jun 2007, 19:09:19 »
I'm having trouble again.
I got to the end of my mission and called for extraction and the helo took twice as long to arrive this time, and when it did, it landed 500m away and the crew jumped out. Then they got back in, flew to me and then just sat there doing nothing. Grr.

James Andrew Wilkinson 1977 - 2005 R.I.P.
"If it ain't the friggin' incoming it's the friggin' outgoing. Only difference is who gets the friggin' grease, and that ain't no friggin' difference at all."

Offline Mr.Peanut

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Re: Group in UH60
« Reply #18 on: 12 Jun 2007, 18:18:54 »
Maybe you should have taken a bath
urp!

Offline h-

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Re: Group in UH60
« Reply #19 on: 12 Jun 2007, 19:52:53 »
Peanut, even if you're in the staff that doesn't mean you're allowed to spam  :cop:

@Architect
Does that happen every single time?
Does it happen with the latest version of the game (1.08)?
« Last Edit: 12 Jun 2007, 19:56:11 by h- »
Project MCAR   ---   Northern Fronts   ---   Emitter 3Ditor
INFORMATIVE THREAD TITLES PLEASE. "PLEASE HELP" IS NOT ONE..
Chuck Norris can divide by zero.

Offline The-Architect

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Re: Group in UH60
« Reply #20 on: 13 Jun 2007, 05:01:18 »
dunno about 1.08, will check on the morrow.
James Andrew Wilkinson 1977 - 2005 R.I.P.
"If it ain't the friggin' incoming it's the friggin' outgoing. Only difference is who gets the friggin' grease, and that ain't no friggin' difference at all."

Offline The-Architect

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Re: Group in UH60
« Reply #21 on: 13 Jun 2007, 16:21:47 »
Nope, still being a pain. This time it went off to target bad guys even though it was set to careless.
James Andrew Wilkinson 1977 - 2005 R.I.P.
"If it ain't the friggin' incoming it's the friggin' outgoing. Only difference is who gets the friggin' grease, and that ain't no friggin' difference at all."

Offline bedges

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Re: Group in UH60
« Reply #22 on: 13 Jun 2007, 17:46:01 »
archie, even if you're in the staff that doesn't mean you're allowed to double post  :cop:

tsk tsk...

Offline The-Architect

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Re: Group in UH60
« Reply #23 on: 13 Jun 2007, 18:08:57 »
Ah. I always thought a double post was when you somehow had two posts the same one after the other. Like you see now and again in forums. I didn't know, that  ::) was one too. Soz.

Anyway. I decided to forget trying trial and error and have been having a go at updating SnYpir's extraction scripts. Really all I've had to do so far is edit the mission.sqm so that ArmA recognises the demo mission. I'll post the updated demo mission later so others can use it for ArmA.
James Andrew Wilkinson 1977 - 2005 R.I.P.
"If it ain't the friggin' incoming it's the friggin' outgoing. Only difference is who gets the friggin' grease, and that ain't no friggin' difference at all."