@JasonO and Carroll - Using
nearestObject type was the first thing I thought of as well, but, I don't believe that all the chainlink fences (which I think are the ones you would want to cut I think) in ArmA have defined classes. Looking at the OFP portion of the Biki and the ArmA COMREF, there appear to be a couple of chain link fence models:
pletivo - ChainLink Fence
pletivo_dira - Broken ChainLink Fence
pletivo_wired - ChainLink Fence With BarbedWire
But, only
pletivo_dira has a classname I think. So,
nearestObject type won't work because the only types/classes it could find would be the fences that already have a hole in them. I ran into this same problem while trying to using
nearObjestcs type to find the telegraph/utility poles that line the roads and connect the smaller towns (not the big towers, the small wooden ones with no wires between them).
That being said...I am very new to all of this though so if someone can prove me wrong, I would be very happy!