Home   Help Search Login Register  

Author Topic: Street Lamp  (Read 1525 times)

0 Members and 1 Guest are viewing this topic.

Offline Thypoon

  • Members
  • *
Street Lamp
« on: 03 Jun 2007, 17:01:18 »
I need help with street lamp... I need to light it.. i can't do it with command inflame... do you know how to do it?? thx

Offline Cheetah

  • Former Staff
  • ****
Re: Street Lamp
« Reply #1 on: 03 Jun 2007, 17:06:51 »
Like missions? Help with Beta Testing! or take a look at the OFPEC Missions Depot for reviewed missions!

Offline Thypoon

  • Members
  • *
Re: Street Lamp
« Reply #2 on: 03 Jun 2007, 17:20:56 »
btw. sorry for putting it to other topic and thx  :good:

Offline Eymerich

  • Members
  • *
Re: Street Lamp
« Reply #3 on: 04 Jun 2007, 10:20:29 »
What is the object 3d model.

I'd like to create some street-lamp but I can't get the model  need to use in function _lamp = "ModelSTreetLamp" createvehicle ...

 :)

Offline Planck

  • Honoured
  • Former Staff
  • ****
  • I'm never wrong ....I'm just not always right !
Re: Street Lamp
« Reply #4 on: 08 Jun 2007, 23:01:15 »
Streetlamps are under cfgNonAIVehicles.

Classnames are:

Code: [Select]
Land_lampadrevo
Land_lampazel
Land_vo_seda
Land_tlampac_vo_seda
Land_vo_zlut
Land_lampa_cut
Land_lampa_valec
Land_lampa_koule
Land_lampa_sidl
Land_lampa_sidl_2
Land_lampa_sidl_3
Land_lampa_ind
Land_lampa_ind_b
Land_lampa_ind_zebr
Land_lampa_vysoka
Land_lampa_vysoka2

Take your pick.   :dunno:   :D


Planck
I know a little about a lot, and a lot about a little.

Offline Eymerich

  • Members
  • *
Re: Street Lamp
« Reply #5 on: 11 Jun 2007, 10:08:07 »
Thank you..