Home   Help Search Login Register  

Author Topic: AT hold weapon  (Read 1262 times)

0 Members and 1 Guest are viewing this topic.

LordTedrick

  • Guest
AT hold weapon
« on: 02 Jun 2007, 18:16:02 »
How do I get an AI AT to just hold the laucher and not switch back to his rifle. I have tried selectweapon which just seems to last for about two seconds  >:(

Offline Blanco

  • Former Staff
  • ****
Re: AT hold weapon
« Reply #1 on: 02 Jun 2007, 19:07:58 »
Is this for a cutscene?

Very ugly script but it works:
Quote
#loop
?!alive unitname: exit
unitname switchmove "amovpknlmstpsraswlnrdnon"
~0.01
goto "loop"   



« Last Edit: 02 Jun 2007, 19:10:48 by Blanco »
Search or search or search before you ask.