well i had a trigger that was set to
condition: player in pbxboat
on act: player action ["eject", pbxboat]
but it would eject him no matter what...i looked for a way to delete the trigger but i dont think theres a command so i think an event handler will help here but i dont know how to use them...you gave me an idea though that im going to have to try
EDIT: all i needed was the setTriggerStatements command
problem solved!