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Author Topic: Identitys  (Read 669 times)

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killjoy

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Identitys
« on: 24 Oct 2002, 15:48:46 »
jsut wondering how you make identitys work? ive got it all ready in hte description file and all that but how do you make it so it works in the game?

Offline Black_Feather

  • Former Staff
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  • I'll never forget you Daisey.
Re:Identitys
« Reply #1 on: 24 Oct 2002, 16:00:50 »
put this

this setidentity "IdentityClassName"

so if you defined the identity as this

class CfgIdentities
{

class Bob
{
name = "guys name";
face = "face1";
glasses = "none";
speaker = "John";
pitch = 1.05;
};
};

you would put

this setidentity "Bob"