Hi,
Maybe someone can help with this one.
Set up this Global variable "ruattack"
#SETVARIABLES
ruattack = false
(D:\Games\Bohemia Interactive\ArmA\init.sqs)
When running the mission in the editor the game recognises "ruattack" in players initialisations etc, but not through scripts when turned to TRUE...
Any ideas peoples?
Thanks
Arkon