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Author Topic: MoveIn Two Gunners on the UH-60  (Read 2362 times)

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Offline Captain Crunch

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MoveIn Two Gunners on the UH-60
« on: 04 Apr 2007, 14:19:30 »

Hi everyone.

I am trying to figure out how to move 2 units as gunners into a UH-60 using the command MoveInGunner. I have entered in both units' Init Field:

Code: [Select]
This MoveinGunner Chopper
But one doesn't obey. I have tried with MoveInGunnerDoor and MoveInDoorGunner but there is no such command. I have also tried MoveInTurret but the game crashed. Can anyone help me please. Thank You in adance.

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Offline Speeder

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Re: MoveIn Two Gunners on the UH-60
« Reply #1 on: 04 Apr 2007, 14:50:45 »
I don't think they made the second gun AI compatible
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Offline bardosy

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Re: MoveIn Two Gunners on the UH-60
« Reply #2 on: 04 Apr 2007, 15:20:31 »
Crunch, MoveInTurret is your firend, but use correctly! See the BIKI for details!
unit MoveInTurret uh60 is not enough! You must define the number of MG.
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Offline Captain Crunch

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Re: MoveIn Two Gunners on the UH-60
« Reply #3 on: 04 Apr 2007, 15:30:18 »
Hmmm. Maybe. But I tried a version where the chopper is grounded and when I enter the chopper as crew chief, I can order my soldier to enter as door gunner. And when I enter the chopper as door gunner I can order my soldier to get in as crew chief. So theoretically it should be possible. There might be a way.


@bardosy

Hi, yes I know. Still I am not sure how to use this. It should like this:

Code: [Select]
MySoldier MoveInTurret [Chopper, [0, 0]]
I entered this snippet and when I tried to play, the game crashed. There could be something wrong with two zeros? I found this example online but there are no explanations to how to use it correctly. I found this short syntax explanation but am still not sure.

soldier moveInTurret [vehicle, turret path]

I'll try somethings.
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Offline Captain Crunch

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Re: MoveIn Two Gunners on the UH-60
« Reply #4 on: 04 Apr 2007, 15:42:36 »


I found it!

I looked on the very well detailed explanations on this site:

http://community.bistudio.com/wiki/moveInTurret

The correct syntax for the UH-60 is:

for the unit to get in the first turret:

Code: [Select]
Soldier MoveInTurret [Chopper, [0]]
and for the unit to get in the second turret:

Code: [Select]
Soldier MoveInTurret [Chopper, [1]]
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Offline Cheetah

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Re: MoveIn Two Gunners on the UH-60
« Reply #5 on: 04 Apr 2007, 17:35:30 »
Weird commands described in both the OFPEC COMREF and the Biki. I don't get why you want someone to move in [0,0] or the first turret of the first turret (what the ..?). Haven't been able to find a working example of when to use this.

It's probably something that should be changed in the COMREF. ArmA does give an error when you use:
Code: [Select]
soldier moveInTurret [chopper,0]
The 2nd parameter has to be an array (error expected array not ..). Again, I do not know why you need an array for that.
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