Well Lee, I'm not creating any campaign or large mission using mando missiles, I'm just finishing a pack of MP missions as demos or tuts of the upcoming MMA 2.2 version.
Hey Vipper, was about to make it public past weekend, but then I'm thinking to include the anti-radiation systems first, so that players and AI will be able to lock on radiation sources too. An airplane anti-radiation capable will be a formidable opponent against current SAM batteries working in "active" mode.
EDIT:
V2.2 Beta is here, check first post.