Now that ACE has your missile system in it I'm wondering how to add Mando Missiles to the vehicles? The addon configures all spawned vehicles to start with 0 missiles. If I want to spawn a vehicle in, is there a way to overwrite ACE's -
[["AH1W","ACE_AH64_AGM_HE","ACE_AH64_AGM_HE_F","ACE_AH64_AGM","ACE_AH64_HE","ACE_AH64_HE_S_I","ACE_AH64_AGM_HE_F_S_I","ACE_AH64_AGM_AIM","ACE_AH1W_AGM_HE","ACE_AH1Z_TOW_TOW_HE","ACE_AH1Z_TOW"], 0, "", [0,4], [0,0], 4, 4, "ace_sys_missiles\s\units\ace_mando_missilevehicle2.sqf", false, false, false, true, [4,0,-2], "ace_sys_missiles\units\keysets\mando_air1_keys2.sqf", 5, 5, 2, 0,false, 1]execVm"ace_sys_missiles\units\mando_assignvehicle_by_type.sqf";
..call? Note I know this should be an ACE question but I was hoping... maybe you could help...