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Author Topic: spawn units in parachutes using script  (Read 950 times)

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Offline trinec

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spawn units in parachutes using script
« on: 20 Mar 2007, 04:34:03 »
OK I'm trying to figure out how to spawn units in parachutes when a triggers delay has been reached
I have figured out how to spawn parachutes using

chute1="ParachuteEast" CamCreate [getpos airdrop select 0, getpos airdrop select 1, 100]

which puts the parachute in the sky at 100 meters I then create a unit using

"KEGSOfficerENight" createunit[getpos Chute1,egrp1,"this=eldr1",0.9,"Captain"]

I know you need to moveindriver the unit into the chute but not sure were to put that in the script that im
trying to make.�  I also am trying to make the parachutes fall in a line and some distance from each other.�  �

I have the delay working using the trigger to launch the script after 30 seconds and I have created units and put them starting in the ocean and given them group names.

Thanks
GITrinec




Offline h-

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Re: spawn units in parachutes using script
« Reply #1 on: 20 Mar 2007, 08:11:10 »
I moved your original post from the ArmA boards here so please continue there..

And in any case do not post duplicate threads..
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