Hello,
Basically, I've got a multilayer mission (A role playing one typically) and I've got certain area's that I dont want people to get in but only one person can get in and out, Similar to nogville. I looked at the nogville scripts and it didnt make much sense to me.
So basiclly, what I want is a fence that can be "hidden" so people can move in and out from but only unhidden and hidden by one person.
Help appreciated!
Cheers
EDIT
Righto, I've got what I wanted working but now I've got the problem that the object doesnt stay in the same place that it was put during the start of the mission.
I'm using the following scripts to "hide" and then "unhide" the object.
Close gate
gate1 setpos [getPos gate1 select 0, getPos gate1 select 1, -10]; player removeAction closegate; goto "opengate"
#opengate
opengate = carman addaction ["Open Gate", "gate1o.sqs"]
Open gate
gate1 setpos [getPos gate1 select 0, getPos gate1 select 1, 0]; player removeAction opengate; goto "closegate"
#closegate
closegate = carman addaction ["Close Gate","gate1.sqs"]
Help appreciated.