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Author Topic: Limiting Respawn  (Read 1413 times)

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Dirtman

  • Guest
Limiting Respawn
« on: 12 Mar 2003, 01:00:11 »
I've got a question.  I did a search and got all kinds of good information on respawn, but is it possible to limit the amount of times a person can respawn in a MP game.  Such as if your mission has 12 men in the group and only 4 are human players.  The mission is set up to respawn in group.  Can you limit how many times a human can respawn.  That way when you have that one guy that just seems to Rambo around getting killed and respawning, again and again.  This way the other team members would at least have 1 respawn if needed.


« Last Edit: 12 Mar 2003, 02:05:21 by Dirtman »

LinCafe

  • Guest
Re:Limiting Respawn
« Reply #1 on: 23 Mar 2003, 16:35:17 »
Hi,

Look at this post:

http://www.ofpec.com/yabbse/index.php?board=8;action=display;threadid=7605

I found a way to do it (just DL linked mission), a pair of triggers and a small sqs is needed (per unit).

Now, I'm working to create a single script that will do all the work. But I need help cos I'm not a scripting master!!!  :P

I hope this will help you

 ;)

P.D: This mission uses a lot of Addons from Clan linces Addon selection, grab it all at www.clanlinces.com