I'm trying to make a mission for both MP and SP play. I'm very new to editing for either OPF or ArmA. I have almost cracked the mission thing but i'm stuck on the spawns.
In MP play I want the characters to move to one of the AI when they are killed (assuimng that there are any AI left). For the MP version of the mission I have all of the units set as playable - however, when I get hit and die I spawn into a seagul. Same happens when I just select to respawn.
I guess that I am doing something simple wrong - but I have no idea what to do. I've looked on the forums but I can only find reference to proper respawns.
Any help will be appreciated.
Rich