Home
Intel Depot
Editors Depot
Missions Depot
Addons Depot
Forum
Home
Help
Search
Login
Register
OFPEC Forum
»
Editors Depot - Mission Editing and Scripting
»
ArmA - Editing/Scripting General
(Moderators:
h-
,
savedbygrace
) »
Determinate unit in trigger area
« previous
next »
Send this topic
Print
Pages: [
1
]
Go Down
Author
Topic: Determinate unit in trigger area (Read 1538 times)
0 Members and 1 Guest are viewing this topic.
BlackJackVr
Members
Determinate unit in trigger area
«
on:
01 Mar 2007, 15:15:28 »
Simple question: i can set a trigger to be activated when a side is in the trigger area; how can i make it been activated when a particular unit is in the trigger area and not a generical unit of a side?
Thanks
Logged
Planck
Honoured
Former Staff
I'm never wrong ....I'm just not always right !
Re: Determinate unit in trigger area
«
Reply #1 on:
01 Mar 2007, 16:39:07 »
Name your unit and check for his presence in the trigger area.
For example a unit called fred.
Trigger On activation field:
fred in thislist
On somesuch.
Planck
Logged
I know a little about a lot, and a lot about a little.
Cheetah
Former Staff
Re: Determinate unit in trigger area
«
Reply #2 on:
01 Mar 2007, 17:01:56 »
Or synchronize the trigger with the guy you want to detect. Synchronize by drawing a line between the unit and trigger, press F2 (groups) before that.
Logged
Like missions? Help with
Beta Testing!
or take a look at the OFPEC
Missions Depot
for reviewed missions!
Send this topic
Print
Pages: [
1
]
Go Up
« previous
next »
OFPEC Forum
»
Editors Depot - Mission Editing and Scripting
»
ArmA - Editing/Scripting General
(Moderators:
h-
,
savedbygrace
) »
Determinate unit in trigger area
Top of page