sort of...you have to fake it...
I started everyone in a parachute, then setpos'd the chute way up high so I would have a long freefall time:
make an empty parachute, give it a name like p1, and put this in the init:
this flyInHeight 5500;this setpos [getpos this select 0,getpos this select 1, 5500]
then take a unit, name it, and put this in it's init:
w1 moveInDriver p1
make sure to put this in your init.sqs:
_units = ["w1","w2","w3","w4","w5","w6","w7","w8","w9","w10","w11","w12","w13"]
{[_x,150,20,500] exec "realhalo.sqs"} foreach _units
The scripts work, but not always very well. Arma dedi server seems to be a lot different than arma hosted, and I have gotten rather disappointing results on a dedi...so if anyone can help with that.....