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Offline blekzebbed

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axis join allie
« on: 18 Oct 2006, 16:47:44 »
Hi fellows,
While playing the mission I'm making (Doomsday 2), Russian soldiers join you, but you're a US soldier!
The [soldier, soldier1 etc.] join player command doesn't work with this mixed group (I hope I'm right, cause else I'm the biggest idiot in the world)
I hope there is a way to fix this. If not: can I make them following me and not shooting at me (but at Russian soldiers)
And the Russian soldiers shooting at me and the "rebels".
This is close to being a group, but now I can't command them.
Thanks anyway
Blekzebbed

Offline myke13021

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Re: axis join allie
« Reply #1 on: 18 Oct 2006, 21:27:37 »
if the russian soldiers shouldn't shoot at you at any time, this could work:

create your russian squad you want to join you. in this group, create a leader: side=west, probably of presence=0.

the russians will "remember" they're under the command of a west officer and act as west units. then your join command should work.

If you want them to shoot at you at the beginning use the addrating command with negative value on player:
Code: [Select]
player addrating -1000
but this would make west soldiers also to shoot at you...you have to know if you can use it.

Offline Chris Death

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Re: axis join allie
« Reply #2 on: 18 Oct 2006, 23:44:22 »
 :scratch: you must have screwed up something with either your join command or the
join command simply doesn't get executed because of some other mistake.

You 'can' let east units join a west group/unit.

There's just another problem with it:

If you let's say let two east units join a west unit, they will join him
but open fire onto eachother because they still see eachother as
east units but know they themselves are now west.
That's weird, isn't it.  ::)

But there's a work around besides the one Myke has told you.  :)

If you don't have resistance in your mission, let the two east guys
start as resistance by using the technique, myke mentioned and
set resistance to friendly to everyone.

Now place a resistance unit with a higher rank than the east guys
and group them to him. Set the resistance guy's condition of presence
to false so he will not appear but they will be resistance now.

The two russian soldiers will now fight for whatever side you make
them join no matter how often - from start they are resistance and
friendly to all which will make them not fire onto eachother whoever
they join.

I've attached an example mission, where you can let them join either
onto the player's group (radio alpha) or onto an east officer's group (radio bravo).

If you change the radio-triggers to repeated you can play around with them
and let them join vice versa.  :D

Ah btw - the mission you will find on desert island name: east_join_west_example.  ;)

:edit - i corrected - probability of presence into condition of presence

~S~ CD
« Last Edit: 19 Oct 2006, 15:02:39 by Chris Death »
Dont argue with idiots....they will bring you down to their level and beat you there with experience.

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Offline blekzebbed

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Re: axis join allie
« Reply #3 on: 19 Oct 2006, 16:12:05 »
D*mn, u guys are great
Thanks,., I learned a lot from it