Or, you could define the song in the description.ext so that it can be selected from a trigger..
Can't remember how this was be done or is it even possible..
Anyway, once that is done (if it can be) then you would open the trigger window, click on the 'Effects' button and from the
Sounds section select the song from the drop down menu next to the text
Trigger:..
Then make trigger something like one meter in diameter, change the text
this in the condition field to
true and place the trigger directly on the radio object..
No need for looping script(s) to hog resources
That is of course if it can be actually done..