yes it is 100% removed. However I did figure out a few things. When I had the mfcti installed before, for some odd reason, it adds the code to some of my missions even when they don't use the mod at all. I scoured the file and there are no mfcti specific objects in it. There is only the line with the the addons bracket that calls to mfcti. So that is one problem. The next problem: After I removed the mfcti addon, I edit a mission that was created at the time that I had the mfcti addon and in the process I got the error that I was missing it. So I edited the mission.sqm file and removed the call to the addon. Then I edit within the ofp editor again and save it. It adds the line in again. So I exit ofp and then remove the line from the mission.sqm, open the ofp and then edit the mission and it saves fine without adding the line and runs without the mfcti. So I added mfcti in again to my addons and it adds the line to my file the next time I edit it. I don't know if it matters but I am not putting the mfcti inside my res/addons or my /addons folder. I am putting it in a seperate folder, i.e., @myaddons.
In anycase I like mfcti enough that I can live with this problem. I will just have to edit my mission file each time before I publish and remove it.
If anyone has any help, that will be better
Thanks for taking the time to reply,
Jeff