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Author Topic: BIG!!! NEWS!!! SWITCHCAMERA!!  (Read 6742 times)

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vektorboson

  • Guest
Re:BIG!!! NEWS!!! SWITCHCAMERA!!
« Reply #15 on: 11 Oct 2002, 14:15:17 »
"group" is the group leader''s view
« Last Edit: 11 Oct 2002, 14:16:57 by vektorboson »

Gameer_77

  • Guest
Re:BIG!!! NEWS!!! SWITCHCAMERA!!
« Reply #16 on: 11 Oct 2002, 18:35:27 »
Vektor, didn't you have something like this that allowed you to see inside and outside units in the spectator dialog?  ::)

It was cool! Hope you get the tute out sometime!  :P

 8)PEACE

vektorboson

  • Guest
Re:BIG!!! NEWS!!! SWITCHCAMERA!!
« Reply #17 on: 11 Oct 2002, 19:05:21 »
Yes, look here for the debug spectator:

http://www.ofpec.com/editors/snippet_cat.php?id=12

There you'll see the switchcamera in action, just use the dropdown menu to switch between different cameras.

ProP-JunKie

  • Guest
Re:BIG!!! NEWS!!! SWITCHCAMERA!!
« Reply #18 on: 12 Oct 2002, 01:52:03 »
 Atten. lilmat!!

:o WOW :o that works GREAT!!! the only prob I have now is that when I go to 1st person view I get all the radio chatter. (Understandable) but when I go back to external cutscene the radios stay on. Like I said... its a music video, and the radio is unwelcome. I know there was a thread on killing the radio but I forget.  :-[   Little help please ::)
Switchcamera is tha shiznit
« Last Edit: 12 Oct 2002, 02:02:37 by ProP-JunKie »

Offline Black_Feather

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  • I'll never forget you Daisey.
Re:BIG!!! NEWS!!! SWITCHCAMERA!!
« Reply #19 on: 12 Oct 2002, 04:29:29 »
EnableRadio false will get rid of the messages

Offline Arctic

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  • In Utero
Re:BIG!!! NEWS!!! SWITCHCAMERA!!
« Reply #20 on: 12 Oct 2002, 15:43:50 »
Is it possible to call this up in a script for a cutscene?

In my mission, I want a sniper scope to be shown ,along with some sounds, when this Russian sniper gets within 30 meters of the player and knows about the player.

(All right, I know how to get that conditional statement done) Can switchcamera be used in my script?

lilmat

  • Guest
Re:BIG!!! NEWS!!! SWITCHCAMERA!!
« Reply #21 on: 12 Oct 2002, 17:42:48 »
No probs Arctic do this, I just worked this out.
Remember switchcamera is also a camera! ;D So you can't
have two running at the same time.
When you are ready to switch to the sniper!, Do this

titlecut ["","BLACK in",1]
_cam cameraeffect ["terminate", "back"]
camdestroy _cam
sniper dotarget russian
~0.1
sniper switchcamera"internal"
~0.1
sniper switchcamera"gunner"
titlecut ["","BLACK in",1]

Now you will be seeing through the scope.
OH yea and make it so there is no player control
And I hvn't done this yet, but I think you can show the
cinema border as well.
Then when you want to go to the cutscene again, the
create the camera again.
And also it seems you lose some AI control, so when you
give orders sometimes you need to be switched to that
unit you will be manipulating!! 8)
Hope this helps!!




Offline Sui

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    • OFPEC
Re:BIG!!! NEWS!!! SWITCHCAMERA!!
« Reply #22 on: 13 Oct 2002, 04:06:35 »
Remember switchcamera is also a camera! ;D So you can't
have two running at the same time.

Bear in mind that I haven't had a muck around with this yet, but you can have more than one camera running around at the same time.

To change back to whatever camera you want to view through, use the cameraeffect line... eg.

camera cameraeffect ["internal","back"]

And the view on screen will be through that camera. Just note you don't have to change the camera effect, just redefine it ;)

lilmat

  • Guest
Re:BIG!!! NEWS!!! SWITCHCAMERA!!
« Reply #23 on: 13 Oct 2002, 05:40:10 »
Excellent!! ;D Thank you Sui, now I thought you had to
terminate all cam orders before you use the swichcamera.
Now this is the info we need to know, so we can make a
great tuturial. If you like Sui, I can give you some info so
you can have a look. You certainly have the experience
in these matters. Would you have time to have a look!
Thanks for the info.
8) :o ;) ;D ;D

lilmat

  • Guest
Re:BIG!!! NEWS!!! SWITCHCAMERA!!
« Reply #24 on: 13 Oct 2002, 05:59:04 »
A big thankyou to all that have put their veiws across.
This is what it's all about, trying to get ALL the relevent
info together!
THANKS EVERYONE!! ;D ;D
So there you go, seems to change a fews things! Now this
is not a bad thing, it just means we can hopefully have all
the info to put in a tut for the community!!
And thats the reason I looked into this. It gives more options
to people making missions.
This switchcamera command is certianly looking at being
the next big thing in editing.

Offline Archangel Scream

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  • OFPEC Former Staff: Audio editing & mission review
    • Britecorp
Re:BIG!!! NEWS!!! SWITCHCAMERA!!
« Reply #25 on: 14 Oct 2002, 12:00:12 »

Somewhere amongst all the excitement and chatter, I see a tutorial in formation...

Excellent work, folks  :)

lilmat

  • Guest
Re:BIG!!! NEWS!!! SWITCHCAMERA!!
« Reply #26 on: 14 Oct 2002, 15:52:54 »
Hey! ;D thats right Archangel_Scream. A tuturial is in the
making, and thanks for the nice words! ;D 8)

lilmat

  • Guest
Re:BIG!!! NEWS!!! SWITCHCAMERA!!
« Reply #27 on: 16 Oct 2002, 17:45:33 »
Hello All 8)
Well this should get you excited!! :o
The testing has gone well and the tut I am writing is nearly
finished. ;) So if all goes well, should be able to post this
to the guys on the site, before the weekend is over!! ;D

lilmat

  • Guest
Re:BIG!!! NEWS!!! SWITCHCAMERA!!
« Reply #28 on: 20 Oct 2002, 19:17:21 »
Well I have been fairly busy, so I am a few days away
from posting this. Should be middle of the week ;D
So hang in there and I'll get it finished. ;D ;D
Thanks to all that has helped!! 8)

lilmat

  • Guest
Re:BIG!!! NEWS!!! SWITCHCAMERA!!
« Reply #29 on: 22 Oct 2002, 18:48:24 »
Ok well the tut is uploaded to the site.
So Thanks to all for their help!!
hope you enjoy the switchcamera command. 8) ;D