Yep Garcia, i agree with Raptosaurus;
It's time to tell more about what you're after with that.
I've been monitoring the thread now since it started, but i couldn't get a chance yet, how to
help you.
I must admit i could've said too that from something to string ain't possible but since there's always
a bigger fish i didn't want to make an obsolete statement like a: no way
(ya know, sometimes ppl appearing with solutions never being heared before).
Also i'd suggest to move the thread over to MP, because whatever will come out, you will need
to inform the clients (maybe even seperately one by one).
Terox for example has lots of experience with stuff like what you're after and he's almost only watching (or answering)
in MP Section.
btw - whatever you're trying to do: I don't believe that you've taken the right direction with trying to do it by them player's names
I'd rather say that you should have concentrated more on Thobson's first advice to give each unit a seperate name. I'm sure you'd
have saved one day of waiting for the correct reply by that, even if it wouldn't have solved your problem, but you would have been
one step further.
What can be the problem to name 50 units and put them in init.sqs into an array (in case they're alive) and use this array as a base?
If ya don't get what i mean continue searching for the 'perpetum mobile', but i'm sure you're more after getting a solution than doing
it only that way you first thought it's the right one.
Sorry if you feel offended by my post in any way, that wasn't intended to be and i hope it doesn't look like this - just wanna
shake you out of the one-way situation where you are heading into atm.
:edit - only added the point in which i agree with Raptosaurus (doesn't mean that i don't agree in other points with him but especially
in this one
)
~S~ CD