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Author Topic: 2 guns again  (Read 1130 times)

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SpclFrcsSnpr

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2 guns again
« on: 21 Oct 2002, 07:02:42 »
Well since no one answered my other thread i guess I will renew the idea. with the mgcarry script i was able to put a mg into a helo but it kept moving around whenever the helo turned. Would we beable to make a script so that it continualy gets the positions of the helo and puts the mg into the righ spot?