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Author Topic: dead but alive  (Read 1075 times)

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techn9ne

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dead but alive
« on: 24 Aug 2006, 23:32:20 »
Hey ppl is there any script that can make a unit look dead but still be alive?
any info gr8ly appreci8ed

marcus :afro:

Offline JasonO

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Re: dead but alive
« Reply #1 on: 25 Aug 2006, 14:23:00 »
Do you mean to fake death?
Or do you mean like zombies.

techn9ne

  • Guest
Re: dead but alive
« Reply #2 on: 25 Aug 2006, 15:29:19 »
Yeah to fake death, so far what ive done is set the units health to minimum and removed the units m16 but ive just got a soldier blood soaked but in a prone  possition but still looking alive.

marcus  :afro:

Offline JasonO

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Re: dead but alive
« Reply #3 on: 25 Aug 2006, 15:41:34 »
There is an animation to go dead. You can use the playmove command to do it.

OK To make a unit look like he has died you need to make this run in a script or trigger. Change unitname to what ever the unit is and then watch the guy fall.

Code: [Select]
UnitName PlayMove "CombatDyingVer2"
You will also want to have another line to make him get up so try something like this

Code: [Select]
_UnitName SwitchMove "CivilCombatTrans"
You need to play around with the timings etc for it to work well.

techn9ne

  • Guest
Re: dead but alive
« Reply #4 on: 25 Aug 2006, 16:00:39 »
ahhh excellent, just what i was looking for thanks alot  :good:

marcus :afro: