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Author Topic: Buildings, Bomardment, and Campaigns...  (Read 905 times)

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Buildings, Bomardment, and Campaigns...
« on: 25 Aug 2006, 01:51:22 »
Hey there, I have 3 questions for my campaign I am working on. First is how do you get guys to start in buildings. If i just put a "Solider" icon on the building icon it will start off on the roof. Second, I need to know how to make a bombardment. I can't control it since it will be an intro bombardment. Third, I just need to know how to take all my missions and put them together so I can make a campaign. If your the one replying, thanks for the help.

Offline THobson

  • OFPEC Patron
  • Former Staff
  • ****
Re: Buildings, Bomardment, and Campaigns...
« Reply #1 on: 25 Aug 2006, 08:51:57 »
I have no time for a detailed reply - but to get you started (I am sure others will chip in):

To start a unit in a building - check out buildingPos
http://www.ofpec.com/COMREF/index.php?action=list&letter=a#buildingPos

To have a bombardment:
Create some shells randomly in the area.  Check our camCreate:
http://www.ofpec.com/COMREF/index.php?action=list&letter=c#camCreate
eg:
_dummy = "Shell125" camCreate [_locationX,_locationY,_locationZ]
(or some such)

and random:
http://www.ofpec.com/COMREF/index.php?action=list&letter=q#random

Offline greg147

  • Contributing Member
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    • Royal Air Assault Battalion
Re: Buildings, Bomardment, and Campaigns...
« Reply #2 on: 25 Aug 2006, 12:07:19 »
For putting your campaign together, take a look at Campaign Description.ext for Beginners by Charlie Howarth. I found it quite useful.

There are some tools that put campaigns together for you, and make the description.ext, but they never seemed to work for me.

Theres one here:

http://ofp.gamepark.cz/index.php?sekce=utilities&archiv=true&page=2
« Last Edit: 12 Oct 2010, 13:48:36 by Walter_E_Kurtz »
Royal Air Assault Battalion - [L/Cpl] Greg
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