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Author Topic: be my helping hand  (Read 1697 times)

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Santosa

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be my helping hand
« on: 04 Aug 2006, 21:07:07 »
hello people,

I'm new to ofp modding, and I have a few questions for you experts :)

how do I make a weapon's tracer blue?
what do I have to type in the config to make a vehicle use my custom driver position?
I made a simple jetpack, and I want the option to "Get in" always available. how do I do this?(most important question)
I made a big building consisting of several parts. what do I have to do if I don't want manually put them together in the editor everytime?

that's all i can think of at the moment :P
thanks in advance

Santosa
« Last Edit: 04 Aug 2006, 21:32:06 by Santosa »

Santosa

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Re: be my helping hand
« Reply #1 on: 07 Aug 2006, 13:28:06 »
would it help if I said please? (26 views :-\)

Offline remcen

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  • a.k.a. hottentotten_mike
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Re: be my helping hand
« Reply #2 on: 07 Aug 2006, 23:19:29 »
as for tracer colors: http://www.ofpec.com/forum/index.php?action=search2
for configing a custom driver position: http://ofp.gamepark.cz/_hosted/animcenter/

for the getin stuff: what about more than one pos driver vertices in the mem lod... should work i think (though i don't know exactly what you mean by 'always available' - when someone's in the jetpack it can disappears, can it not?)

building... dunno what you mean here again. what editor? an island editor or the mission editor? hmm.. ok anyway, why don't you simply merge the single parts of your building? i think there's no other solution, besides heavy scripting which i have no clue of.
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Offline remcen

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  • a.k.a. hottentotten_mike
    • IM:UC
Re: be my helping hand
« Reply #3 on: 12 Aug 2006, 20:22:55 »
would you mind giving us some feedback, wether it worked out, further probs, etc.    maybe if i said please...?
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