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Author Topic: Trigger activation when more people are dead  (Read 1331 times)

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FlyingDuck

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Trigger activation when more people are dead
« on: 12 Aug 2006, 14:39:42 »
Hey,

I want a trigger that activate when the player killed more then 1 man. Now I use a trigger with condition: not (alive G1)
Now is it, If I kill G1 the trigger activates, but I want that the trigger activates when I killed  G1, G2 and G3. I tried something like : not (alive G1, G2, G3) And: not (alive G1); not (alive G2); not (alive G3) But this won`t work.

I hope you can help me ( My englisch isn`t very well :P)
 


Offline Terox

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Re: Trigger activation when more people are dead
« Reply #1 on: 12 Aug 2006, 15:15:17 »
(! alive G1)&& (! aliveG2)&&(! aliveG3)

or

{alive _x count [G1,G2,G3] == 0}
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Offline dmakatra

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Re: Trigger activation when more people are dead
« Reply #2 on: 12 Aug 2006, 17:48:35 »
(! alive G1)&& (! aliveG2)&&(! aliveG3)
Simplified version, before you start using those fancy &&s and ||s. ;)

(not alive G1) and (not alive G2) and (not alive G3)

Offline macguba

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Re: Trigger activation when more people are dead
« Reply #3 on: 12 Aug 2006, 18:35:17 »
Neils, your English is just fine.  :thumbsup:
Plenty of reviewed ArmA missions for you to play

Offline THobson

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Re: Trigger activation when more people are dead
« Reply #4 on: 13 Aug 2006, 08:32:41 »
I am with dmakatra, using words makes it easier to read but the && and the || also work. 

I think the line:

{alive _x count [G1,G2,G3] == 0}

Needs brackets as follows

{(alive _x) count [G1,G2,G3] == 0}

Indeed Niels your English is fine
« Last Edit: 13 Aug 2006, 08:34:32 by THobson »

FlyingDuck

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Re: Trigger activation when more people are dead
« Reply #5 on: 13 Aug 2006, 14:08:48 »
Thank you all guys, I use dmakatra`s way to do it. This one can I remember very easy :P

Offline THobson

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Re: Trigger activation when more people are dead
« Reply #6 on: 13 Aug 2006, 14:58:35 »
It is easy for three units.  For a lot of units it can be a real pain.  That is where the:

{(alive _x) count [G1,G2,G3] == 0}

will really save effort.

Offline Seven

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Re: Trigger activation when more people are dead
« Reply #7 on: 13 Aug 2006, 17:24:41 »
or in a trigger

"alive _x" count [G1,G2,G3] == 0

will also do :)
but better to learn the correct way of using brackets I think  ;D