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Author Topic: I dont want look there !!!!!  (Read 1313 times)

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Offline Yasirotta

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I dont want look there !!!!!
« on: 21 Jul 2008, 15:56:19 »
Ok, im soo pissed right now.
Making my map almost end, and i had put one base there. So, there is one M113 who should be also in air-defence. However, that gunner should look at South-West but NOO !! He want look some beatiful views at north...

I smack that gunner up if someone very nice person is not helping me.  :weeping:

Offline schuler

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Re: I dont want look there !!!!!
« Reply #1 on: 22 Jul 2008, 03:27:30 »
Quote
but NOO !! He want look some beatiful views at north...

:D they do that sometimes  ;)
 in his waypoint or init put this
Code: [Select]
m133name setdir 175 i think thats about southwest and he should look that way.
cheers schuler
Semper Fi

Offline Yasirotta

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Re: I dont want look there !!!!!
« Reply #2 on: 22 Jul 2008, 12:59:39 »
Yesh ! Thank you very much, i love you  :-*

EDIT:
No, i think i dont love you yet. Something strange happend, he diddnt watch that direction. I put then one trigger, whit 15sec timer and same code in there. So, first gunner looks north.. Then quickly looks at dir 175 and then moves gun to north again ? What a hell can be so intresting at there ?

NOTE:
I have empty M113 and one gunner at there. Could that be the problem ?
I tryed code whit name of gunner, and name of M113 but no effect.
« Last Edit: 22 Jul 2008, 13:20:07 by Yasirotta »

Offline schuler

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Re: I dont want look there !!!!!
« Reply #3 on: 22 Jul 2008, 14:44:00 »
Quote
I have empty M113 and one gunner at there. Could that be the problem ?
i dont think so but add a driver anyway,,, sometimes you need the unit to be full for command "that is" ,,, i think having a driver might make the thing work better as far as steering the vehicle to the degree of importance. 

so you are telling me that you are doing this=
Code: [Select]
dude1 assignAsGunner your113
add one more as driver too, setDir on him too, just to check and see what happens,,, test and try again ,, one of the things about these games is the fact that sometime things dont fit,,, "for lack of better terminology" the not fitting is the game engine part, dont worry or get mad, its part of the game even if your making the mission its still gaming, enjoy!!!!!!!
  maybe play with skill levels and behaviors aswell.
  play around and learn,
let us know what you get!!!!!!!!!
  i am asuming that you want them to take out enemy planes,, set there skill level at 50% or more.
also the m113 is really not a anti aircraft unit but the Vulcan is.
cheers again, let us know what works for you! schuler
ps: if i think of anything else i will edit it back, or you might get lucky any someone has been though this before and has some good info for you ,,,,
« Last Edit: 22 Jul 2008, 14:45:49 by schuler »
Semper Fi

Offline bedges

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Re: I dont want look there !!!!!
« Reply #4 on: 22 Jul 2008, 14:49:48 »
AI behaviour in Flashpoint needs careful manipulation to get the desired effect.

In order to get a gunner to watch a certain direction, use the dowatch command, either using a position or an object name.

Be aware however that if a gunner is part of a group and another group member spots an enemy, the gunner will prioritise in favour of the new target until it is destroyed, when the gunner will resume watching what he was originally told to. Setting the gunner's behaviour to 'safe' will minimise this, but AI have default behaviours (such as trying not to get shot) which are difficult to override.

Offline Yasirotta

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Re: I dont want look there !!!!!
« Reply #5 on: 22 Jul 2008, 15:00:03 »
I found the problem, what was pretty intresting.
I had fuel in zero, dont know why but... Maybe gunner wanted more gas :)

Yes, i know Vulcan is more like AA weapon. In this mission, point is just make "weak defence base" what players try to get working. Got to be some chance for those 2 enemy choppers...

(and yes, i used "moveingunner" command)

Same problem is now whit soldiers, so guess i must keep trying figure out what to do whit those.
But thanks anyway for tips.

Offline schuler

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Re: I dont want look there !!!!!
« Reply #6 on: 22 Jul 2008, 15:14:28 »
as to what bedges said ,,, is this m113 alone or grouped with other units,, that does make a difference
  add up all the options ,, fuel firstly , safe , aware , hold in waypoint, dont use guard because that gives them the option to move and protect other soldiers or units.
  if you want a low level air defense try there skills higher for aircraft too, i would think your doing the right thing with the m113, he should still fire on the aircraft, but you might want to adjust the skill level and do the Ole' replay and edit over and over till its right,,, believe me ,,, we all replay again and again for the results we want with hours spent on one little thing
schuler
Semper Fi

Offline Yasirotta

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Re: I dont want look there !!!!!
« Reply #7 on: 22 Jul 2008, 18:17:23 »
Reason i use M113, is you have to reload that and its not so powerful than Vulcan. Anyway, i got it working now.
Problems still whit dudes, seems doing same thing than earlier whit M113. Looks just second there, and returs looking same direction what it has on beginning. Well, few things what i haven't try yet but im working it :)

Oh, and other thing... If i have code: this disableAI "move", how i can enable it later ?

Offline bedges

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Re: I dont want look there !!!!!
« Reply #8 on: 23 Jul 2008, 10:00:40 »
In OFP there's no way of re-enabling disabled AI.
« Last Edit: 23 Jul 2008, 10:02:35 by bedges »