Okay, this is a useful little feature for me because I use it for special effects. Like you're coming in on a boat it gets hit by a missle and everyone gets thrown out, except you survive because of allowdammage false. I noticed its been set to NULL in the newer versions (bear with me, I was using 1.0 until now) so what now? Can I make a loop or something to constantly set the health of the unit to 1? but even then, that tiny millisecond delay will kill him.. Anyway I'm not sure how to proceed with this, lemme know what you guys think